Church of Calistria

CalistriaCalistria, once primarily a goddess of elves, has seen her popularity rise across Golarion in recent millennia. She is a sultry schemer and a trickster, but her tricks are far above mere japery. Her plans feature intrigue and revenge, casting down her rivals while simultaneously letting them know her as the architect of their misery. She is not a god of justice— she knows that life is not just—but she encourages her worshipers to make their own justice. She cares nothing for love or filial attachments. As the goddess of lust, she believes attachments are fleeting and that pleasure lies in the anticipation and the culmination of attraction. She represents freedom from commitment and the ability to pursue the heart’s desire.
If you worship Calistria, you consider yourself a free spirit. Though you may be shackled by everyday life, you yearn to break free. Perhaps you seek to avenge yourself for all the petty slights in your day, or your one burning desire is well-earned vengeance on those who have caused you harm. You might be one whose sexual urges run without cease, or your deepest pleasure might lie in seeing the humiliation of your enemies through carefully planned schemes. In other words, your goal as a follower of Calistria is nothing more and nothing less than the freedom to live as you please. You are not evil, nor even amoral; you simply value the individual’s right to satisfaction, in whatever form that takes. You accept that your actions have consequences, and know that life is not fair, nor is it good or evil. It simply is, and you are determined to seize every moment.

Trappings

The clothes devoted Calistrians wear are usually scanty and revealing yellow silks, their bodies dyed with henna to suggest the bands of wasps or other stinging insects. Since Calistria’s sacred symbol is three daggers pointing outward from a central hub, many of her followers carry daggers with yellow hilts. When Calistrians meet one another, they may exchange lingering kisses or suggestive handclasps, their fingers trailing apart slowly. Calistria presents her writings to the faithful in the form of The Book of Joy, a guide to exploring exotic passions. Some pages provide outlines of specific sexual practices, while others outline ways to influence people, whether for financial or personal gain. Still others suggest routes for revenge, detailing plots of various complexities. Each temple is responsible for its own printings, and one can tell a great deal about a temple by the subject matter it chooses to include.

Taboos

The proscriptions of Calistria’s worship vary from temple to temple, and have more to do with the whims of individuals rather than any specific teachings. Unlike Cayden Cailean, she has little problem with the slavery of others, though she’d be happy to help those who seek vengeance and freedom of their own accord. The only taboo in this faith is being untrue to yourself.

Fame

5 Fame, variable CPA: Purchase a magical service from the following list: consecrate (1 CPA, 24 hours duration), hallow (3 CPA plus 3 CPA per level of the spell to be included in the area), heroes’ feast (4 CPA), imbue with spell ability (1 CPA).
10 Fame: Demand a minor favor from any member of the faith whose level is lower than the character’s level. Minor favors never put the member in direct danger but may entail the expenditure of up to 10 gp worth of goods or 1 week’s worth of services (including lost income due to the believer taking time off, though not an actual cash offering to the character) for a series of activities. Generally, the character can call upon only one favor at any given time; exerting this privilege more than once during any given month costs 1 CPA for each additional favor. However, at the discretion of the DM, the character could call upon many believers to perform a very similar service so long as the gp cost does not exceed the total of the favor (such as asking many craftsmen to help build a temple for a week for free). Note that the Weekly Services section of the Fame Wiki covers cost for hiring large numbers of people; if the magnitude of the favor or the number of people involved approaches the value of one of those Weekly Services, the character should pay the standard CPA cost for that service rather than trying to get it for free based on her reputation within the faction. Note that the 10 gp cost is not a “hard” value—an unskilled laborer may work for at most a week if she’s only provided food, and while that labor is only worth 7 sp, the wage is signif icant to her (whereas 10 gp represents 14 weeks of labor, and no commoner would work that long just as a favor).
10 Fame, 1+ CPA: Inspire other members of the faith with great zeal, allowing them to exceed their normal limitations. The character can affect a number of people (including himself ) equal to her character level times the number of CPA expended (so a 6th-level character spending 5 CPA can inspire 30 members of the faith). The character decides if the affected targets gain a morale bonus on attack rolls, saving throws, or skill and ability checks. The bonus is equal to the character’s Fame divided by 10 and lasts for 1 minute.
10 Fame, 3 CPA: Gain the assistance of a specialist (any NPC member of the Calistrian faith with a class level equal to half the character’s level) for 1 week. The specialist must make sense within the Faith of Calistria.
10 Fame, 10 CPA: Gain the assistance of a master specialist (any NPC with a class level equal to the PC’s level) for 1 week.
15 Fame: Spend CPA to influence, bargain with, or reward outsiders serving the character’s god (such as those called by a planar ally spell) at a superior rate. When dealing with such creatures, each CPA is treated as 500 gp instead of the standard 375 gp.
20 Fame: Purchase religion-appropriate magic armor, weapons, or other items at a 10% discount. What items constitute “religion-appropriate” varies, but make your case with each purchase.
20 Fame, 1 CPA: Gain a +6 bonus on one skill check that directly relates to Calistria’s interests (at the DM’s discretion). At 40 Fame, the bonus increases to +8, and at 60 Fame, it increases to +10.
20 Fame, 3 CPA: Gain the temporary service of an outsider (with an alignment appropriate to the god’s alignment) of up to 12 HD as if using planar ally. The character must negotiate and pay for the outsider’s service, though he can spend CPA to have his order pay the price for the service. If the character is a poor negotiator, he can pay 1 CPA to hire a charismatic advocate to argue on his behalf.
30 Fame, variable CPA: Receive the benefit of a helpful spell while acting in the deity’s interests. The cost of this divine intervention is the base CPA cost of the spell plus 15; the reward never costs an additional amount based on whether or not the character is outside an area where other members of the faith could help him. The reward is immediate and can prevent the character from dying (for example, healing before the character dies from hit point damage). This is available only once per Act in the Curse of the Crimson Throne campaign.
20 Fame, 10 CPA: Take out an insurance policy on any single item. In the event that the item is destroyed, stolen, or disjoined (if magical) the church of Calistria will replace it free of charge. The policy must be purchased before the item would trigger the replacement (i.e. no ex post facto purchases).
5 Fame, 1 CPA: Gain the mantle of the “Whip of Calistria.” Gain a +1 divine bonus to saves versus effects with the “Pain” descriptor.
20 Fame, 3 CPA, mantle of “Whip”: Gain the mantle “Blade of Calistria.” You gain a +1 divine bonus on all saves versus poison. You have no risk of poisoning yourself when handling poison.
50 Fame, 22 CPA, mantle of “Blade”: Gain the mantle of “Kiss of Calistria.” Once per day when you are targeted with a compulsion effect you may reroll your save once. You must choose to reroll before the results of the save are known and you must take the second roll even if it’s a lower result.

Church of Calistria

Curse of the Crimson Throne shihanmarsh shihanmarsh